League of Legends patch notes 25.S1.1 (15.1): Feats of Strength mechanic, Elite monster Atakhan, new teleport, and other changes
Riot Games released first patch of the year for League of Legends, 25.S1.1 (15.1). The full list of changes was posted on the official website.
The first update of the season almost did not affect the champions, except for four characters. The update was focused on changing all the basic mechanics. Most of them were revealed before New Year.
Patch 25.S1.1 (15.1) changes
Feats of Strength (New mechanic)
Whichever team first completes two of the three objectives (First Blood, First Turret, and Monster Slaying) wins the Feats for that game and will have their Tier 2 boots upgraded to their Triumphant versions for free. List of bonuses:
Triumphant Berserker's Greaves: +5% Attack Speed
Triumphant Ionian Boots of Lucidity: +5 Haste
Triumphant Sorcerer's Shoes: +4 Magic Penetration
Triumphant Plated Steelcaps: +5 Armor
Triumphant Mercury's Treads: +5 Magic Resistance
Triumphant Boots of Swiftness: +5 Movement Speed
Triumphant Synchronized Souls: +5 Movement Speed
Later in the game, the Feat-winning team will also have the opportunity to upgrade their Tier 2 boots to Tier 3 by spending gold if they have two legendary items in their inventory.
Atakhan, New Elite Monster
Atakhan is a new monster who will appear at the 20th minute, and the spawn location (top or bot) will depend on which lane has more kills and damage before minute 14. The spawn location will be signaled by permanent walls surrounding the area. Baron Nashor's spawn time was moved to minute 25.
Voracious Atakhan Buff: Upon taking down Voracious Atakhan the team that slayed him receives a permanent 40 gold bonus to champion takedowns for the rest of the game, and a one time death mitigation effect for the next 150 seconds. If they would die, instead the player will enter stasis for 2 seconds and return to base after another 3.5 seconds. When this happens, the would be killer instead gains 100 gold and 1 Blood Petal for their team.
Ruinous Atakhan Buff: Upon taking down Ruinous Atakhan the team that slayed him receives 25% increase to all Epic monster rewards for the rest of the game (including rewards already earned like prior dragon stacks), and 6 Bloody Petals immediately and will then spawn 6 Large and 6 Small Blood Rose Plants around his pit.
Blood Roses and Petals: Each petal gives the player that picked it up's team 25 XP (increasing by up to 100% based on their K/D/A with a lower K/D/A offering more experience) and 1 to 0.33 Adaptive Force. Petals can be gained primarily through hitting a Blood Rose (a large one drops 3 petals while a small one drops 1), although they can be obtained through other ways like Atakhan.
New Teleport
Initial Channel Duration: 4 ⇒ 3 seconds
Travel Type: Blink ⇒ Untargetable and Unstoppable Dash
Total Travel Duration: Always 4 seconds ⇒ Up to 8 seconds depending on travel distance
Travel Speed: 1000, but will go faster if total travel time would take over 8 seconds
Cooldown: 360 ⇒ 300 seconds
Unleashed Teleport Travel Speed: 4500
Unleashed Teleport Cooldown: 330-240 (based on level) seconds ⇒ Unchanged
Unleashed Teleport Bonus Movement Speed on Arrival: 50% bonus total movement speed for 3 seconds ⇒ 50% bonus total movement speed for 4 seconds
Minion stat changes
Melee minion HP: 477-1300 at minute 1-38 ⇒ 465-1500 at minute 1-48
Melee minion Armor: 0-16 at minute 1-38 ⇒ 0-20 at minute 1-42
Melee minion AD: 12-80.2 at minute 1-38 ⇒ 11-80 + 2% lane minion current HP at minute 1-42
Ranged minion HP: 296-485 at minute 1-38 ⇒ 284-600 at minute 1-56
Ranged minion AD: 24.5-120.5 at minute 1-38 ⇒ 21-125 + 4% lane minion current HP at minute 1-45
First cannon minion: Wave 3 ⇒ Wave 4
Cannon minion HP: 912-2900 at minute 2-38 ⇒ 920-2960 at minute 2:30-38
Cannon minion AD: 41.5-77.5 at minute 2-38 ⇒ 39-73.5 + 6% lane minion current HP at minute 2:30-38
Cannon minion HP scaling stops: 175 minutes ⇒ 90 minutes
Cannon minion AD scaling stops: 7 days ⇒ 90 minutes
Super minion HP scaling stops: 150 minute ⇒ 90 minutes
Super minion AD: 230 + 5 per 1.5 minutes ⇒ 215 + 5 per 1.5 minutes
Super minion AD scaling stops: 300 minutes ⇒ 90 minutes
Turrets
Nexus turrets will now regenerate.
Heat damage amp: 40% per stack (220% max damage) ⇒ 50% per stack (250% max damage)
Heat duration: 3 ⇒ 5 seconds
Fortification damage reduction: 85% ⇒ 50%
Champion bounties
Negative Bounties: No longer ignores the first -50 gold
Kill/assist gold per 1 negative bounty: 4 ⇒ 5
New runes
Deep Ward: Stealth Wards placed in the enemy jungle are considered Deep, and after level 11 Stealth Wards placed in the River are considered Deep as well. Deep Wards gain 1 extra health and +30-45 second duration (+30-120 seconds for Yellow Trinket Stealth Wards).
Sixth Sense: Automatically ping untracked and unseen wards within 900 units. After level 11, Sixth Sense will also reveal the ward for 10 seconds. 300 second cooldown for Melee champions, 360 second cooldown for Ranged champions.
Grisly Mementos: For each champion takedown, gain 4 trinket Ability Haste. In Modes where this doesn’t make sense (i.e. ARAM) gain 2 Summoner Ability Haste instead, up to a max of 50. In modes without wards, all players that select Deep Ward or Sixth Sense will automatically be swapped to Grisly Mementos instead.
Axiom Acanist: Your ultimate ability’s damage, healing, and/or shielding is increased by 14% (reduced to 9% for AoE damaging abilities). Takedowns on enemy champions refund 7% of your ultimate ability’s current remaining cooldown.
Removed Runes
Ghost Poro
Zombie Ward
Eyeball Collection
Nullifying Orb
The update has come live on January 7. The rank reset and the new season begins at 10:00 CET on January 8. Note that there will be no rank resets at the next split seasons.