League of Legends final patch notes 13.3: Aurelion Sol rework, Amumu, Zac, and K'Sante nerfs, support buffs

 

Riot Games released a final version of 13.3 patch notes for League of Legends. The Aurelion Sol rework finally arrives at the game, along with other changes. Amumu, Kassadin, and K'Sante were nerfed, while Thresh, Kayle, and LeBlanc were buffed. The full list of changes was released on the official website of the game.

Due to the cyber attack that happened earlier, the developers postponed the update release to February 9. It will come out at 9:00 AM in all regions except SEA, which will launch at 10:00 AM.

Patch highlights. Source: Leagueoflegends.com

Aurelion Sol

Q - BREATH OF LIGHT

  • Mana Cost: 45/50/55/60/65 Mana per second
  • Cooldown: 3 seconds
  • Aurelion Sol breathes starfire for up to (3.25/3.25/3.25/3.25/9999) seconds, dealing (15/25/35/45/55 + 30-90 (scaling with level) + 60% AP) magic damage per second to the first enemy hit and 50% of the damage to surrounding enemies. Each full second of breath on the same enemy deals a burst of (40/50/60/70/80 + 20-40 (scaling with level) + 50% AP) magic damage plus (0.031% Stardust Stack)% max Health Magic Damage and absorbs 1 Stardust if they are a champion. This Ability’s range is 750 - 920 (scaling with level). Percent damage deals a max of 300 magic damage against jungle monsters.

W - ASTRAL FLIGHT

  • Mana Cost: 80/85/90/95/100 Mana
  • Cooldown: 22/20.5/19/17.5/16 seconds
  • Aurelion Sol flies in a direction. While flying, Breath of Light has no Cooldown, no maximum channel duration, and its flat damage is increased by 14%/15.5%/17%/18.5%/20%. Takedowns on champions within 3 seconds of damaging them refunds 90% of this Ability’s Cooldown. Casting Breath of Light while flying reduces flight speed by 50%. Flight speed is 335 + 100% Movement Speed.

E - SINGULARITY

  • Mana Cost: 60/70/80/90/100 mana
  • Cooldown: 12/11.5/11/10.5/10 seconds
  • Aurelion Sol summons a black hole, dealing (10/15/20/25/30 + 40% AP) magic damage and dragging enemies towards the center for 5 seconds. Enemies in the center below (5 + 2.6% Stardust Stack)% maximum Health die instantly. The black hole absorbs Stardust when enemies die within it and each second an enemy champion is inside it. This Ability’s range is 750 - 920 (scaling with level). Minions and jungle monsters inside will have 0 Movement Speed. (This ability absorbs 1 Stardust per second from Champions. Stardust absorbed from units that die in the black hole: Epic Monsters: 10 Stardust, Champions and Large monsters: 5 Stardust, Siege minions: 3 Stardust Minions and small monsters: 1 Stardust.)

R - FALLING STAR/THE SKIES DESCEND

  • Mana Cost: 100 mana
  • Cooldown: 120/110/100 seconds
  • Falling Star: Aurelion Sol plucks a star from the heavens and crashes it into the earth, dealing (150/250/350 + 65% AP) magic damage, stunning enemies for 1.25 seconds, and absorbing 5 Stardust for each champion hit.
  • The Skies Descend: Gathering 75 Stardust transforms the next Falling Star into The Skies Descend. Aurelion Sol drags a constellation’s worth of fury down from the cosmos, dealing (187.5/312.5/437.5 + 81.25% AP) magic damage in a larger area, Knocking Up enemies hit for 1.25 seconds, and unleashing a massive shockwave that deals (150/250/350 + 65% AP) magic damage to champions and Epic monsters and slows all enemies hit by 75% for 1 second.

Earlier, Riot Games revealed Aurelion Sol's gameplay trailer. The first-of-a-kind rework was announced in April 2022. It changes the character's skillset but keeps his lore and appearance untouched.

Comments

No comments yet
OK