Valve resets CS:GO ranks during matchmaking overhaul, players report shifts from Nova to Global

 

Valve changed the calibration system for competitive matchmaking in CS:GO. They reset worldwide player ranks to fit their new algorithm. To get a new one, you need to win one competitive match.

Competitive Skill Groups are undergoing some recalibration.

Typically when we ship changes to CS:GO’s matchmaking system, the adjustments are small enough that we don’t include them in our release notes. However, today’s update affects all CS:GO players so it requires some explanation.

When you launch CS:GO, you’ll notice that your Skill Group is not displayed – you’ll have to win one more match to reveal your Skill Group. Most of you will notice a change to your Skill Group, but some of you may find that you were already in the right place.

So jump into a match, or two, or however many it takes for your next win!

Also, for those of you still interested, it’s the last week to purchase Antwerp 2022 Stickers – they are available in the store until August 8th.

Valve

The update caused some dramatic shifts, as some players revealed they climbed from Nova ranks to Supreme or Global in a span of one or two matches.

Source: Reddit
Source: Reddit

Full Patch Note (18.01.2022)

MISC

  • Multiple changes to the competitive matchmaking algorithm, which will require Skill Groups to be recalibrated for accuracy. Your Skill Group will not be visible until you win your next match.
  • Game instructor should now correctly reload saved state if it is disabled and re-enabled.
  • Game instructor floating hints are disabled in competitive matches.

MAPS

Ember

  • Changes to Cannons:
  • Altered the angle that the North cannon faces
  • Cannons can now be aimed upwards, and is now 2x faster
  • Now have 3 firing speeds (change with mouse2)
  • Reduced inaccuracy multiplier
  • Killfeed now shows weapon icon
  • Produce a beefy screen shake and more particle effects
  • Base model now also rotates
  • Added damage falloff to cannonballs after their initial collision
  • Fixed being able to bumpmine away from cannon and keep control
  • Fixed cannons continuing to turn when no longer in use
  • Added bus to bus stop outside Industry

Comments

No comments yet
OK